Version 1.1.1
AppGameKit for Python » Devlog
This update changes the place at which the read path detection takes place. Previously, the read path would be detected while importing the module, but it has been moved to the start of the create_window call. This allows one to "import appgamekit" inside IDLE's Python Shell and use Python's interactive help on the module and its functions. Before this change, importing would raise an error and fail in this scenario.
There were also a few minor tweaks to the help found in the pyd and the pyi files.
Files
appgamekit.pyd v1.1.1 6 MB
May 01, 2018
appgamekit.pyi 996 kB
May 01, 2018
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AppGameKit for Python
Create games using AppGameKit and Python!
Status | Released |
Category | Tool |
Author | Fascimania |
Tags | gamedev, Game engine, python |
More posts
- Version 1.2.1Oct 14, 2018
- Version 1.2May 27, 2018
- Version 1.1Apr 02, 2018
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