Version 2020.04.30 rev 1
AppGameKit for Python ยป Devlog
- Fixed: Passing large integers as arguments no longer throws an OverflowError.
- Changed: Changed the "mask" parameter to "categories" for set_sprite_collide_bits.
- Changed: These methods now return a bool instead of an int:
- get_http_file
- get_http_file
- send_http_request_async
- send_http_file
- set_http_host
- get_zip_extract_complete
- get_network_client_disconnected
- make_folder
- Changed: The "developer_key" parameter moved to the end for play_youtube_video. start_time now defaults to 0.0.
- Changed: Added argument defaults for play_skeleton_2d_animation: start_time: 0, loop: 0, tween_time: 0
- Added: get_http_response_ready result constants:
- HTTP_RESPONSE_STATUS_FAILED
- HTTP_RESPONSE_STATUS_IN_PROGRESS
- HTTP_RESPONSE_STATUS_COMPLETED
- Added: load_video result constants:
- VIDEO_LOAD_UNSUPPORTED
- VIDEO_LOAD_ERROR
- VIDEO_LOAD_SUCCESS
- Added: get_socket_connected result constants:
- SOCKET_STATE_DISCONNECTED
- SOCKET_STATE_CONNECTING
SOCKET_STATE_CONNECTED
Files
appgamekit-for-python-2020.04.30rev1.zip 37 MB
Aug 03, 2020
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AppGameKit for Python
Create games using AppGameKit and Python!
Status | Released |
Category | Tool |
Author | Fascimania |
Tags | gamedev, Game engine, python |
More posts
- Version 2022.09.28Oct 27, 2022
- Version 2022.06.27Jul 21, 2022
- Version 2021.06.14Jun 21, 2021
- Version 2021.02.10 rev 1Mar 15, 2021
- Version 2021.02.10Mar 10, 2021
- Version 2020.11.16Dec 10, 2020
- Version 2020.04.30May 08, 2020
- Version 2019.12.16 rev 1Feb 14, 2020
- Version 2019.12.16Jan 31, 2020
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It's much appreciated ๐๐๐๐