Version 2019.09.10


This update brings AppGameKit for Python up-to-date with the latest AppGameKit Classic release.

In addition to the changes in AppGameKit Classic, this release also has the following changes:

  • Fixed path handling for create_zip, create_zip_id, get_http_file, open_to_write_id, start_screen_recording, and run_app.
  • The working directory is set to the read path at startup so the run_app method now works with local EXEs.
  • Added get_file_count, get_first_file, get_next_file, get_folder_count, get_first_folder, and get_next_folder. Note that these do not actually call the AppGameKit Classic functions, but are internal Python scripts that mimic the behavior of the AppGameKit methods.
  • Added FOLDER_MODE_READ_ONLY, FOLDER_MODE_WRITE_ONLY and FOLDER_MODE_BOTH constants for use with get_file_count, get_folder_count, get_first_file, and get_first_folder.
  • The "value2", "value3", and "value4" arguments are now optional for set_object_shader_constant_array_by_name, set_object_shader_constant_by_name, set_shader_constant_array_by_name, and set_shader_constant_by_name.

Files

appgamekit.pyd v2019.09.10 6.2 MB
Sep 16, 2019
appgamekit.pyi v2019.09.10 1.1 MB
Sep 16, 2019
appgamekit.html (pydoc) v2019.09.10 2.1 MB
Sep 16, 2019
examples.zip v2019.09.10 25 MB
Sep 16, 2019

Get AppGameKit for Python

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.