Bookworm Blunder
A downloadable game for Windows
Bookworms have invaded the library and made a mess of the stories!
Capture the bookworms while avoiding the bats, wolves, and the weird sisters!
This game is currently in early development and contains two maps: the forest outside of Dracula's castle and inside the castle. The full game will feature more areas, characters, and puzzles.
Bookworm Blunder began as entry for the 2018 Indie Game Making Contest.
Controls
Arrow keys move your character.
The ESCape key brings up the in-game menu.
Windows System Requirements
- OS: Windows 7 or better
- Graphics: Open GL 2.0 compatible or better
- DirectX: Version 9.0c
- DirectX End-User Runtimes (June 2010) – The necessary files are included in the install process.
Credits
Game design and programming by Adam Biser.
Created using AppGameKit 2.
Graphics resources used:
Evil Castle Tiles © Sherman3D
Rural Farm Tiles © Celianna
Time Fantasy Monsters, Time Fantasy Tiles © Jason Perry
Sound resources used:
Gamemaster Audio - Pro Sound Collection
Status | In development |
Platforms | Windows |
Author | Fascimania |
Genre | Action |
Made with | AppGameKit |
Tags | 16-bit, 2D, Cute, Pixel Art, Retro, Top-Down, Top Down Adventure |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard |
Download
Click download now to get access to the following files:
Comments
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Hello, I am looking for games made with AppGameKit on Itch.
I have played the demo. This game looks like retro games. Quite exciting. If there is background music, the atmosphere will be better. The game demo actually made me remember the classic game Pac-Man. Finally, I suggest that you make a web version of the game demo. Therefore, visitors can easily try the game demo. It is because a lot of visitors are more willing to play web games.
Hi rcbasicfans,
Thanks for trying out the demo and for taking the time to leave some feedback. The "demo" is more of an alpha version. The full version would have quite a lot more, including music. This alpha version was part of a contest and I ran out of time for it.
Pac-Man was an inspiration for the outside area. I studied how the Pac-Man ghosts each had their own "personality" and tried to implement a similar idea with the wolves.
I will consider web versions for things in the future.
Hello...sorry for my late reply.
"Thanks for trying out the demo and for taking the time to leave some feedback." <--- Hey! No problem.
"This alpha version was part of a contest and I ran out of time for it." <--- Okay! I see.
"I will consider web versions for things in the future." <-- Really good!!!
And Good luck to you in 2022! Yeah!!!!!!!!!!!!
Thank you again. Have a good 2022 as well!